Karl+Royle

Karl Royle is Principal Lecturer for Curriculum Innovation and Knowledge Transfer at the Centre for Development and Research in Education (CDaRE), University of Wolverhampton where he works as a research project director. Karl has considerable experience of project management and materials development for both screen and print-based media and has a background in teacher education, professional development and education management. A former teacher in inner city schooling and manager in post-16 education, Karl is a teacher educator and advocate of immersive and collaborative learning. Karl specialises in integrating active and project-based learning, literacy and language development into vocational subjects and latterly video games and digital spaces. His current interests are around the development of thinking skills in game based learning and the skills habits and affordances of ubiquitous technology and its transfer to educational contexts. His latest publications Royle, K. and Colfer, S. (2010) [|The breadth and scope of computer games in learning: A summary] [|The breadth and scope of computer games in learning: Applications to 14 to 19 learners with a specific focus on applicability to those who are classified as Not in Employment, Education or Training] [|Computer Games and Learning – where next? The Breadth and Scope of the use of Computer Games in Education] BECTA (2010)

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Royle,K. and Hadfield, M. (2010) From ‘Posh Pen and Pad’ to participatory pedagogies: One story of a netbook implementation project with 108 pupils in two Primary Schools. Presented at LWF 11. [] Royle, K. (2009) Computer games and realising their learning potential: Crossing Borders, Blurring Boundaries and Taking Action. [] Hadfield, M., Jopling, M., Royle, K. and Southern, L. (2009) Evaluation of the Training and Development Agency for Schools’ funding for ICT in ITT Projects. TDA: London [|www.tda.gov.uk/techforteaching] Royle, K. (2009) Computer games and realising their learning potential: Crossing Borders, Blurring Boundaries and Taking Action. [] Hadfield, M., Jopling, M., Royle, K. and Southern, L. (2009) Evaluation of the Training and Development Agency for Schools’ funding for ICT in ITT Projects. TDA: London [|www.tda.gov.uk/techforteaching] Royle, K. Jenkins, C. Nickless, J. (2010) Combining Analogue Realities and Digital Truths: Teaching kids how to hold productive learning conversations using pictochat on the Nintendo DS. RJET Ohio: Kent State University Press (In Press) Royle,K. (2008) Game based learning: An Alternative Approach is at [] The DoomED science learning game produced with Desq Ltd is at [|www.desq.co.uk/doomed] Recent research projects where he acted as project leader/manager include: = · An Investigation into the Labour Market and Skills Demands of the Games and Serious Games Industries. = · A Review of learndirect on line pedagogy and practice.
 * Netbooks: The Telford and Wrekin Story - Current action research project (09-10) For Telford LA looking at pedagogical change and technology in two primary schools.
 * A national longitudinal study into the impact of Early Years Professionals for the Children’s Workforce Development Council
 * Impact evaluation of ICT in Initial Teacher Training for The Training and Development Agency for Schools. TDA. [|www.tda.gov.uk/techforteaching]
 * Research investigation into Creative, Arts and Media (CAM) provision in the Learning and Skills sector, delivery methods and engagement with digital learning.